#pragma once
#include"my2048.h"
#include<graphics.h>
#include<vector>
#include<conio.h>
#include<windows.h>
#include<string>
using namespace std;
class Easyx {
private:
	IMAGE img[12];
	enum Px { dow = 700, squ = 150, gap = 20 };
public:
	void initeasyx();
	void loadimg();
	void mapdraw(const MAP& the);
	void GGselect(MAP& game,int score);
	void scoredraw(const int& score);
};
